Demon's Awakening
I've been working on learning Zbrush lately, and I had an INCREDIBLE model built from a milkshape-made mesh. Unfortunately, it was a little too much for my computer. It wouldn't export at all... so I went back and used Zbrush to add detail/texture, then left it on my low poly version... then *DA DA DAAAA* I used VUE, yes, VUE, to render my cavern scene w/ demon. Oh yes, my friends, I now have access to radiosity rendering! W/O radiosity, render time should have been like 2 hours or something... but w/ radiosity... TWENTY NINE HOURS!! That's a lot of constantly checking the computer and wishing the timer was wrong... but the result was awesome. The entire scene was fairly lo res at 22k polys. I did use Photoshop to tweak it a little, mostly to enhance / darken shadows and lights. I added a small amount of paintbrushing to the orb, just for a little effect.
Thanks go to redheadstock http://redheadstock.deviantart.com for the arcane brushes btw. I used them as light gels and then projected them onto the walls.
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